- fixed an issue where players hotkeys didn't save and the hotkeys were removed after the relog,
- some more changes to the techniques (more details below),
- changed the text color on default chat to yellow.
"Shock Wave" - increased base DMG and DMG based on Focus skill,
"Instant Punch" - range increased from 4 SQM to 6 SQM,
"Taiyoken" - from now on deals DMG to surrounding enemies; Ki cost increased from 7% to 9%; no longer terrifies monsters and slow enmies; dazzle time for monsters reduced from 2,5 sec to 1,5 sec; added 2 sec dazzle time to players;
"Genki Dama" - range increased from 7 SQM to 8 SQM; Ki cost reduced from 25% to 18%,
"Double Kamehameha" - increased base DMG,
"Finger Beam" - range increased from 4 SQM to 8 SQM,
"Final Impact" - range increased from 5 SQM to 6 SQM; from now on every 2% of target missing health gives Vegeta extra 1.5% more DMG from this technique.
We're all the time listening to your suggestions about the class balance and as you probably noticed we've recently made many changes which should bring some more balance in Return of the Saiyans world. Let us know how you feel about the current changes and what changes in terms of balance should we bring next. Please do not mention Dende, he'll be fully reworked in the near future.
Please go back to the previous version. Modified hotkeys are not working properly, characters are double-walking (walking 2 sqm at a time instead of 1), hotkeys reset to default everytime you reset the client, if you relog to fix the double-walking problem (which fixes it) every hotkey just stop working. Please roll back until you fix these problems, the game is unplayable as it is.