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  1. Yesterday
  2. Sari92

    Closed Beta Tests

    Witam, Jestem fanem mangi , anime od najmłodszych lat. Spędziłem 2lata grając w serwer o tematyce DB , jakieś 7lat temu . Chciał bym powrócić do gry na czymś wyjątkowym. Proszę bardzo o dostęp do bety ;) z wyrazami uznania, Paweł.
  3. rafcik

    Closed Beta Tests

    Hello dear Admins, I really enjoyed your great project. I would like to test serwer and check how it works. I've found information about key to creat an account so I really want to test that game, have fun together during beta test and help with some bugs. Please create the key for me and let me test that great game. Best Wishes from Poland Rafcik
  4. Last week
  5. Amao

    Sword Fighting a Fist Fighting

    Więc po zmianie klasy na Piccolo fist obecnie będzie rosnął szybciej?? Ale w takim razie co się stało że mi tak źle wbijał sword u Trunksa, bo wiem że nie trafiam może idealnie wszystkich worków, ale słaby efekt byłby na obu postaciach, mogło to się zbugować w związku ze zmianami postaci czy coś w tym stylu bo to aż za kolosalna różnica?
  6. Xukio

    Sword Fighting a Fist Fighting

    Przede wszystkim skill fist fighting u Goku powinien rosnąć tak samo jak sword u Trunksa. Piccolo to tank, który powinien trenować fist fighting.
  7. Zrobiłem sobie 2 postacie, Goku oraz Trunksa, Trunks jest można powiedzieć takim mainem i mam na nim sword fighting który o wiele wolniej się wbija od fist fighting Goku mimo że Goku poświęcałem mniej czasu na treningi, to tak ma być? Czy po prostu nie opłaca się walczyć swordami? (goku nabiłem 51 fista, Trunksem 32 sworda pomimo więcej treningów) Jeszcze jedno pytanie, zmieniłem klasę na Piccolo czy bardziej opłaca się walczyć swordami czy Glovesami, albo to jest tak samo opcjonalny wybór jak pomiędzy axe/sword/club na real tibi?
  8. Omader

    Closed Beta Tests

    Hello, i playd a long time Tibia years before and also i spend a lot of Time on some ots wich calls World of Dragon Ball online and that one was not that good like Your Game, i really would appreciate if i could Play and test RotS. Thank You :D
  9. juninho

    Beta

    tem como participar do beta ainda ?
  10. Xukio

    Easter is coming!

    Enjoy your family reunion and may this holiday be memorable and fun! Have an egg-cellent and bunny-tastic Easter! In addition we've got a small surprise for you! From the next patch in the Return of the Saiyans world there will be special Easter eggs in which you will find surprises. You will also have a chance to meet some peculiar bunnies. But don't be afraid of them! All they can do is to throw a carrot in you and give you a gift. Enjoy your Easter and enjoy our mini event!
  11. Xukio

    Closed Beta Tests

    Next bunch of keys have been given away today.
  12. Xukio

    Update 1.1.8 - 18.04.2019

    Fixes & Changes: - Added new seasonal event - Easter Event; - Fixed bug with senzu planting; - Technique "Limit Reduction" does not delete "food" condition anymore; - Wearing Bronze Necklace adds defence skill; - The frequency of appearance of excavation fields has been increased; - Some improvements in Team Fight Event; - Improved calculations of skills progress; - Private messages should be displayed in correct chat tab; - An advance should be now correctly showed while in "Offensive" fight mode. We did some changes regarding most techniques. Ki cost and cooldowns have been changed a lot. In addition, we removed stopping character while using some main techniques. There are still several techniques which cause your character to stop while using it but there are mostly Crowd Control techniques. All the changes are great for tanks - we boosted their DMG so they are better in solo game as same as we boosted their selfhealing. More details below: GOKU: Kamehameha - - From now on, this technique is available ONLY for Goku and requires level 8. Ki cost has been increased to 10% but DMG is also increased. In addition on level 30 and level 90 its size (damage area) is bigger (it hits more SQMs). Instant Punch - - Ki cost changed from 4% to 6%, - Cooldown changed from 12s to 10s. Genki Dama - - It does not stop the character anymore while casting this technique, - Ki cost changed from 30% to 25%, - Cooldown changed from 8s to 6s, - Second Stage changed from level 150 to level 80. Taiyoken - - It does not stop the character anymore while casting this technique. Double Kamehameha - - Ki cost changed from 18% to 12%, - Cooldown changed from 10s to 6s. Ten Times Kamehameha - - Cooldown changed from 15s to 13s. VEGETA: Final Impact - - Ki cost changed from 10% to 8%. Final Flash - - Ki cost changed from 12% to 10%. Blaster Burst - - Ki cost changed from 15% to 12%. Bing Bang Attack - - It does not stop the character anymore while casting this technique, - Ki cost changed from 30% to 20%. Final Explosion - - It does not stop the character anymore while casting this technique, - Cooldown changed from 20s to 15s. GOHAN: Super Explosive Wave - - It does not stop the character anymore while casting this technique, - Cooldown changed from 8s to 15s. TRUNKS: We decided to buff Trunks a bit in this patch so he is same strong as his peer - Gohan. Full Control - - We removed the limit of 3 critical attacks. From now on, every melee attack activates Trunks' passive (Stroke) if Full Control is active. - Cooldown changed from 19s to 25s. Trick Buster - - Cooldown changed from 4s to 3s. Finish Buster - - Cooldown changed from 5s to 3s. Burning Attack - - It does not stop the character anymore while casting this technique, - Cooldown changed from 8s to 13s. PICCOLO: As we mentioned above the tanks were not so good in solo style and we hope it will change after this patch. Damage from techniques increases after each level by 1.2 (changed from 0.7). Regeneration - - Cooldown changed from 5s to 1.2s. Destructive Wind - - We increased the damage area of this technique a lot. Forceful Explosion - - Cooldown changed from 6s to 4s. Chobakuretsumaha - - It does not stop the character anymore while casting this technique, - Cooldown changed from 10s to 15s. MAJIN: Same as in Piccolo, damage from techniques increases after each level changed. Now, it increases by 1.2 (changed from 0.5) after leveling up. Regeneration - - Cooldown changed from 5s to 1.2s. Assault Rain - - Cooldown changed from 3.5s to 3s. Dimensional Portal Cannon - - Cooldown changed from 5s to 3s, - Slow duration changed from 4s to 1.5s. Revenge Death - - Cooldown changed from 5s to 3s. Shocking Ball - - It does not stop the character anymore while casting this technique, - Cooldown changed from 6s to 5s. Planet Burst - - It does not stop the character anymore while casting this technique, - Cooldown changed from 10s to 13s. If You have some problems with downloading patch through our Update Manager, please visit https://saiyansreturn.com/ to download the newest version of client.
  13. Rafczaks

    Closed Beta Tests

    Witam, Chciałbym dołączyć do bety, w tibie zacząłem grać dobre 15 lat temu, ograłem chyba wszystkie db otsy, Dragon Ball towarzyszy mi od dzieciaka. Gierka zapowiada się ciekawie, chętnie wypróbuje Pozdrawiam.
  14. destooo

    Vanishing Beam

    @edit Działa, naprawiło się. @edit2 Problem powrócił.
  15. destooo

    Vanishing Beam

    Cześć. Postanowiłem dziś założyć nową postać i los tak chciał, że wybrałem Majina. Kiedy wbiłem 10 poziom i odblokowałem nowy czar moim oczom ukazało się coś takiego. Jak widać używając spella (postacią skierowaną na południe) animacja jest w lewym górnym rogu ekranu. Natomiast jej brak jest wtedy kiedy postać stoi w kierunku północnym, wschodnim i zachodnim. Dodam, że obrażenia są zadawane poprawnie, niestety z animacją jest ewidentnie coś nie tak 😎
  16. osmanpox1

    Closed Beta Tests

    hello friends the game looks amazing I would like to help improve it and give advice to make it one of the best ot, that is fun, worth playing it and that maintains a good living between players to make it an incredible experience.
  17. Yan

    Closed Beta Tests

    Hi, my friend show me this game and i really love it since i've been playing tibia for over 10 years and i like this kind of games. could i have a key to play it?
  18. badwolf

    Closed Beta Tests

    Hi, i'm a big fan of Dragon ball and Tibia. Would love to test it.
  19. Kodisz

    Closed Beta Tests

    Siemanko wszyscy ludzie, którzy ciągle piszą w tym temacie i myślą o udziale w beta testach. pisanie tutaj nic wam nie da, kierujcie się na FB gdzie znajdziecie Return of the Saiyans ,w tamtym tygodniu 2 razy rozdawali klucze dla wybranych (oraz ich 2 kolegów)... czyli dostajecie 3 klucze do bety ! Dobra Giera Pozdrawiam !
  20. malec

    Closed Beta Tests

    witam chciałbym wziąć udział w beta testach z góry dziękuje
  21. Kodisz

    Aktualizacja/Launcher

    Siemanko kumple od supportu, jeśli co dzień lub 2 dodajecie aktualizacje, to chociaż naprawcie tego launchera niby się świeci download ale trzeba i tak całą grę pobierać od nowa ze strony gra będzie o wiele ładniej wyglądała a ludzie tacy jak ja będą happy POZDRAWIAM ! GÓÓD GAME !
  22. Luck

    Closed Beta Tests

    Hi! I've heard of this project a year ago and have been lurking since then. I have a lot of time and disposition to help the community and would love to be part of the beta team.
  23. Atlatas

    Closed Beta Tests

    Hi can I get a key to test this awasome looking dragon ball game? ☺️
  24. caule

    Closed Beta Tests

    I have played tibia servers since I was 12, It has been really boring to play the same dragon ball thing so far. Please, let me try something new.
  25. Xukio

    Skillowanie

    Witam, Czy to są skille z przedmiotami czy bez? Podaj również swoją nazwę w grze bądź napisz do mnie bezpośrednio.
  26. Mecenas

    Skillowanie

    Witam, Mam problem ze skillowaniem. Gdy wchodze na silownie i atakuje ten śmieszny czerwony worek skill w ogóle nie rośnie ( tak mam sworda zalozonego w lapie ) Gram gohanem mam 65 sword fighting.
  27. markim

    Closed Beta Tests

    Hi , i would like to help the team in the development of the game and for this i need a key for play the game thank you
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