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Update 2.8.0


Xukio
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Patch note:
- updated anti-cheat system,
- added Exp Coin system (with market); the system allows gaining experience after reaching 435 level,
- disabled PvP on Regular Earth,
- added new event on Future Earth - Daily Monster,
- added new clan bosses - Webber and Dhementor,
- added new monsters: Advanced Cooler, C16 Prototype, C17 Prototype, C18 Prototype, C19 Prototype and their Future version; Improved Tyr-0.4,
- added tooltip after hovering the mouse over the exp bar; it will show info about exp boost and exp stage,
- added scoreboard and kill feed on Team Fight Event,
- added Clan Stash so it will be easier to collect creature products for Achievements now,
- from now on, using RMB will only SELECT the target; to unselect you will need to use battle window or select new target,
- added new option where you will be able to enable/disable walking by LMB/RMB (thanks Gopher#7698)
- from now on, players will not lose their pills after dying,
- added an option to remove Vice Leader rank in Clan (thanks Skullsik#7554),
- from now on Biotic Trickster cannot run away from the game screen,
- from now on, it is possible to enter Protection Zone after Team Fight Event,
- added information regarding loot from bosses on Robotic Island (thanks Tryharder#8278),
- from now on, each class has his own technique bar (thanks Mankey#3851),
- added exit shortcut in the last zone on Robotic Island (thanks Jocke#4778),
- from now on, using Reveal Gadgets on item will unlock its bonuses,
- added a possibility to refresh daily tasks at NPC Emradel and Professor Tusk using Zeni, Fire Opals, Premium Gems,
- added tooltip in Puar's settings when setting the price of items collected by Puar with information what is this window for,
- from now on, if there is no room in a selected loot backpack and there is an empty backpack inside, it should put items in this backpack; if there is no empty backpack inside it will put items in the main backpack,
- increased the flat number of excavations,
- lowered the amount of experience lost after death,
- removed the cost of changing class using Medical Machine,
- removed roofs above the balconies of the penthouses in the south part of West Capitol; the rent of the flats increased 4x instead,
- from now on, it is possible to hang tapestries on windows in houses,
- added protection zone after leaving dungeons,
- from now on, tank will increase the experience in team by 30% (previously it was 25%),
- from now on, half-tank will increase the experience in team by 25% (previously it was 30%),
- disabled friendly fire between Clan Members,
- added new PvE blessing in place of PVP blessing on regular earth,
- lowered chance of Perfect Cell's Wings from 100% to 50%,
- from now on, the Shenlong wish "Unlock Potential" will appear only for levels 350+.
- from now on, the Shenlong wish "I'd like to get unique item with all the best bonuses" will appear for levels 250+,
- added new passive ability for Shinryu Set,
- from now on, after obtaining a Shinryu item, it will be able to choose its bonuses,
- fixed a bug where players were invisible after dying on Future Earth,
- it is no longer possible to walk into another player if he is invisible,
- from now on "Shunkanido" technique teleports us next to the selected player, not on his SQM; if there is no available SQM nearby, it will not teleport us at all,
- from now on, slow and stun from Ki Blast technique will work every time and "Defense" and "Agility" will not affect these conditions,
- it is no longer possible to use special abilities from sets while being on Kinto,
- added a new mission for killing monsters in Dungeons,
- added a new warning window while selling unique jewellery, pearls and chests,
- from now on, the Future orbs will be dropped directly on the ground after dying on Future Earth; previously the orbs were dropped in a soul,

Bug fixes:
- fixed an issue, where players had to activate the clan bonuses again after dying,
- fixed an issue, where task was not removed from the quest window after being cancelled at Professor Tusk,
- fixed an issue, where task was not removed from the quest window after being completed at Professor Tusk,
- fixed an issue, where sometimes the tasks did not show up in the quest window,
- fixed an issue, where sometimes player could be higher level than 150 on Team Fight Event,
- fixed an issue with battle window during the Team Fight Event
- fixed an issue where sometimes player could not attack another players during the Team Fight Event,
- fixed an issue where player sometimes couldn't see the Team Fight Event score,
- fixed an issue, where sometimes player couldn't move after dying in UG32 dungeon,
- fixed an issue, where sometimes player lost his experience after dying on arena,
- fixed an issue, where sometimes player did not receive additional chest from dungeon,
- fixed an issue, where Cut Heal (deconcentration) were applied between the floors,
- fixed an issue with Black Screen during The Wish Quest,
- fixed an issue, where players were not receiving stun and slow conditions while having Green Flame,
- fixed an issue with Piccolo's "Mystic Attack" technique where it was possible to use it through the walls,
- fixed an issue, where it was not possible to move player on supports,
- fixed an issue, where sometimes the skill was calculated wrong after changing the class,
- fixed an issue, where players lost 300HP (the ones from Saga) after changing the class,
- improved "details" function in market,
- fixed an issue with Quest Pouch, where sometimes items there were not stacked automatically,
- fixed an issue with "ignore" option,
- fixed typos in some items,
- fixed many map bugs.

Premium Shop:
- added exp boost container which will include one new pill and 2 pills from CC Lab,
- added new item to class change, which should affect the price adjustment of Dragon Balls,
- added Ensenji Tree (thanks Erick#7105).
- changed the prices of furnitures,
- added new items for  house decoration.

Character Balance changes:
Bulma

Slight nerf, as her kit is too powerful.

"Nanotechnology" passive
- from now on, it has a cooldown - 3 minutes,

"Protect" technique
- from now on, applies shields only on players who have her own drones

"EMP Charge" technique
- from now on, silence can only affect the same target every 7.8s
*Silence lasts for 3s, so we don't want 2 Bulmas to silence chain enemies for straight 6s (this changes mostly targets Open PvP, cuz players are way more coordinated there).*

Piccolo
We want to slightly tune down Piccolo's impact in PvP as he's just way beyond his tank fellow - Buu.

"Chobakuretsumaha" technique
- Stun duration: 2.5s -> 1.8s

"Risking it all for a friend" technique
- CD: 20s -> 25s
- Range: 11sqm -> 7sqm
*Combined with CDR and synergy with another Piccolo in the team this technique could save players way too often. We want Piccolo to use it with more care.*

Buu
Some changes that should lift Buu's importance in PvP.

"Gummy Embrace" technique
- Stun duration: 1.5s -> 2.5s
- CD: 10s -> 12s
- Range: 11sqm -> 7sqm
- (NEW) If casted on enemy player it reduces target's Defense Skill levels by 50% for 2.5s
Combined with Evil Ghost, it is really great debuff on the enemy, so Buu's allies should bring some more attention to his targets.

Dende
- added a bar to show time until Telekinesis effect disappear

More tanks changes (but now PvE)
Since Exp loss won't be that harsh, fraggile characters will benefit on that the most (DPS / Half Tanks risky playstyle will be actually less punishing). We decided to boost a bit solo gameplay for tanks to compensate it.

Buu's "Assault Rain" technique
- It deals 80% more damage to monsters which haven't been damaged by other player within 3 seconds.

Piccolo's "Eye Flash" technique
- It deals 60% more damage to monsters which haven't been damaged by other player within 3 seconds.

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