Jump to content

Update 2.5.2


Recommended Posts

Hello our lovely players!

First of all, after today's update a fight with bots will be way easier! In addition, we're implementing anticheat system to the game client which will be checking players from time to time if they use any illegal software or not. Keep in mind, that every player caught by our system will be permanently banned and it will be a final decision, so there won't be any chance to change it or unban the account. We believe it will be a huge step in Return of the Saiyans develop and players will have much less work in reporting the rule violation.

Secondly, we've seen that you don't do good in Robotic Island after the last patch. That's why along with today's update we're decreasing power of all the monsters, including bosses living on the Island. We believe every solo player should be able to use his 30 minutes there without risk of dying. Besides decreasing mobs' power, we increased the frequency of looting pearls and also changed their rarity. In the first zone, monsters would drop blue pearls instead of black ones, in the second zone they would drop purple pearls instead of blue and in the last zone there will be red pearls available instead of purple ones. We keep the pearls as the only loot from the mobs, that's why we're increasing the exp boost to 30% there (previously it was 20%). 


What's more, we have been observing the development of economics in our game for a long time. As you're probably aware, over time there is a huge inflation that cannot be stopped in any way. Every new player, who is just starting an adventure in our game cannot buy Puar nor Premium with Zenis in game because he will simply not be able to afford it. As a result many players resign from the game after a short time of playing. We've been thinking a lot recently, how to minimize the economic difference between mid and end game. The one and only solution is to significantly decrease the loot from high level monsters (400+). This is the time, when the big inflation appears and the high level players can earn from several hundred thousand zenis up to a million per hour. Such a cash turnover contributes to the massive price increases of premium coin and more. We want the economy to be more stabilized and to make new players to be able to buy Premium or Puar for cash in game. 
Furthermore, on the beginning of the adventures players cannot afford bonus reveal gadgets 1.5 or 1.4. We decided that items dropped from normal monsters and Single Species will be automatically revealed. We believe that change will make your game more enjoyable.

Patch note:
- added ingame anticheat system; player caught on using illegal software will be permanently banned,
- from now on, every solo player will have his task kill points in CC Lab. doubled,
- added a new menu to the "Team" window which can be displayed after using RMB on the player's avatar (e.g. kick player from Team),
- significantly decreased DMG of all the monsters (including bosses) in Robotic Island,
- increased loot rate of pearl in Robotic Island,
- significantly decreased the loot of monsters 400+ lvl,
- from now on, items dropped by normal and single specie monsters will have their bonuses revealed automatically,
- from now on, ESC button will focus on NPC windows first,
- from now on, Perfect Wasp-0.3 will deal DMG only on one floor,
- from now on, Buu returns to his basic form while getting on Kinto,
- fixed an issue, where Buu was standing on Kinto instead of sitting after relog,
- added an option to remove "You are exhausted" notification in Logs channel,
- from now on, non aggressive monster will become aggressive after being attacked by supporting character,
- fixed an issue, where it was possible to use Zanzoken on another player if there was a camera or Puar on the same SQM,
- from now on, every player who lost his level 90 on Future Earth will be moved to Heaven,
- from now on, after changing character class by using Medical Machine, Bulma will notify us about blessings loss,
- fixed an issue, where sometimes the number of critical damage on player or dummy was not bold after using passive of Magic Materialization technique,
- improved the performance of Techniques Bar,
- set a limit of Fire Opals to 1000.

Best Regards,
RotS Team.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Create New...