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Showing content with the highest reputation on 04/19/19 in all areas

  1. 2 points
    Enjoy your family reunion and may this holiday be memorable and fun! Have an egg-cellent and bunny-tastic Easter! In addition we've got a small surprise for you! From the next patch in the Return of the Saiyans world there will be special Easter eggs in which you will find surprises. You will also have a chance to meet some peculiar bunnies. But don't be afraid of them! All they can do is to throw a carrot in you and give you a gift. Enjoy your Easter and enjoy our mini event!
  2. 1 point
    Fixes & Changes: - Added new seasonal event - Easter Event; - Fixed bug with senzu planting; - Technique "Limit Reduction" does not delete "food" condition anymore; - Wearing Bronze Necklace adds defence skill; - The frequency of appearance of excavation fields has been increased; - Some improvements in Team Fight Event; - Improved calculations of skills progress; - Private messages should be displayed in correct chat tab; - An advance should be now correctly showed while in "Offensive" fight mode. We did some changes regarding most techniques. Ki cost and cooldowns have been changed a lot. In addition, we removed stopping character while using some main techniques. There are still several techniques which cause your character to stop while using it but there are mostly Crowd Control techniques. All the changes are great for tanks - we boosted their DMG so they are better in solo game as same as we boosted their selfhealing. More details below: GOKU: Kamehameha - - From now on, this technique is available ONLY for Goku and requires level 8. Ki cost has been increased to 10% but DMG is also increased. In addition on level 30 and level 90 its size (damage area) is bigger (it hits more SQMs). Instant Punch - - Ki cost changed from 4% to 6%, - Cooldown changed from 12s to 10s. Genki Dama - - It does not stop the character anymore while casting this technique, - Ki cost changed from 30% to 25%, - Cooldown changed from 8s to 6s, - Second Stage changed from level 150 to level 80. Taiyoken - - It does not stop the character anymore while casting this technique. Double Kamehameha - - Ki cost changed from 18% to 12%, - Cooldown changed from 10s to 6s. Ten Times Kamehameha - - Cooldown changed from 15s to 13s. VEGETA: Final Impact - - Ki cost changed from 10% to 8%. Final Flash - - Ki cost changed from 12% to 10%. Blaster Burst - - Ki cost changed from 15% to 12%. Bing Bang Attack - - It does not stop the character anymore while casting this technique, - Ki cost changed from 30% to 20%. Final Explosion - - It does not stop the character anymore while casting this technique, - Cooldown changed from 20s to 15s. GOHAN: Super Explosive Wave - - It does not stop the character anymore while casting this technique, - Cooldown changed from 8s to 15s. TRUNKS: We decided to buff Trunks a bit in this patch so he is same strong as his peer - Gohan. Full Control - - We removed the limit of 3 critical attacks. From now on, every melee attack activates Trunks' passive (Stroke) if Full Control is active. - Cooldown changed from 19s to 25s. Trick Buster - - Cooldown changed from 4s to 3s. Finish Buster - - Cooldown changed from 5s to 3s. Burning Attack - - It does not stop the character anymore while casting this technique, - Cooldown changed from 8s to 13s. PICCOLO: As we mentioned above the tanks were not so good in solo style and we hope it will change after this patch. Damage from techniques increases after each level by 1.2 (changed from 0.7). Regeneration - - Cooldown changed from 5s to 1.2s. Destructive Wind - - We increased the damage area of this technique a lot. Forceful Explosion - - Cooldown changed from 6s to 4s. Chobakuretsumaha - - It does not stop the character anymore while casting this technique, - Cooldown changed from 10s to 15s. MAJIN: Same as in Piccolo, damage from techniques increases after each level changed. Now, it increases by 1.2 (changed from 0.5) after leveling up. Regeneration - - Cooldown changed from 5s to 1.2s. Assault Rain - - Cooldown changed from 3.5s to 3s. Dimensional Portal Cannon - - Cooldown changed from 5s to 3s, - Slow duration changed from 4s to 1.5s. Revenge Death - - Cooldown changed from 5s to 3s. Shocking Ball - - It does not stop the character anymore while casting this technique, - Cooldown changed from 6s to 5s. Planet Burst - - It does not stop the character anymore while casting this technique, - Cooldown changed from 10s to 13s. If You have some problems with downloading patch through our Update Manager, please visit https://saiyansreturn.com/ to download the newest version of client.
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